Formation Break
A downloadable game
Formation Break is a real-time strategy game developed for the Game Boy Advance using Butano. Controlling a small number of squads, you must use positioning, timing, and tactical formations to outplay your enemies. The game currently includes 8 single player missions and working link cable multiplayer.
Formation Break began as a programming and design challenge to explore how RTS mechanics could be adapted to a system with limited input and hardware constraints. The game features abstracted unit control, pathfinding, tactical formations, and multiplayer systems designed specifically for the Game Boy Advance.
Controls:
D-Pad — Move camera
A — Move squad
B — Change formation
L / R — Cycle through squads
Select — Buy menu
Start — Pause menu
IMPORTANT: Play the first two campaign missions to understand the game mechanics! Eventually there will be a short GBA style game manual.
Project TODO's:
- Replace placeholder audio
- Finish units sprites and add final price after final balance pass
- Add level 3-8 (Finished but not added until final balance pass)
- Fix multiplayer desync issue and combat resolving differently for both players (Related to missing enemy assets for some units. I believe I know how to fix it but won't have time until this weekend. Unfortunately that means multiplayer is broken for now)
Add unit being damaged indicator- Re-do in game UI
- Mission complete / game over screens
- Screen-edge directional indicators (Need a better way to direct the player to squads in combat
- Add manual (Will include a more detailed breakdown of unit stats)
- Final balance pass
- Re-evaluate pathing algorithm cost. (Current implementation is causing slowdown in multiplayer)
- Create post-mortem and technical breakdown of multiplayer, fog of war, and pathing.
Credits
- Design & Programming: Brian Conn
- Engine: Butano
- Unit Sprites: Aleksandr Makarov
- Temporary Audio: Butano Example Assets
| Updated | 3 days ago |
| Published | 4 days ago |
| Status | In development |
| Author | Brian C |
| Genre | Strategy |
| Tags | 2D, Game Boy Advance, Game Boy ROM, Pixel Art, Real time strategy, Short, Top-Down |
| Content | No generative AI was used |
Download
Install instructions
You will need a GBA emulator to play. I have only tested it with mGBA, but it should work with any emulator.


Comments
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Oh, that looks interesting